1n2.org × Codex · Feb 10 - Mar 8, 2026 · metrics from local Codex rollouts + SQLite state
| Metric | Codex | Claude | Result |
|---|---|---|---|
| Sessions | 10 | 36 | Claude leads |
| Estimated tokens | ~139.1M | ~8.5M | Codex leads |
| Projects/folders | 23 | 40 | Claude leads |
| Lines of code | 30.6K | 105K | Claude leads |
Per-session history from local Codex threads (ordered chronologically)
| Date | Workspace | Tokens | What Was Built |
|---|---|---|---|
| Feb 10, 2026 | /Downloads/CODEX-PROJECTS | 29.98M | Checklister MVP scaffold from source docs; generated index.html, styles.css, and large app logic files. |
| Feb 14, 2026 | /Downloads/CODEX-PROJECTS | 1.47M | Curio Archive build pipeline and templates, including static page generation scripts and provenance pages. |
| Mar 4, 2026 | /Downloads/CODEX-PROJECTS | 2.56M | Mad Bitcoins design-to-code iteration; refreshed web prototype assets and game-facing docs. |
| Mar 4, 2026 | /Downloads/CODEX-PROJECTS/GENBLOCK | 35.05M | GENBLOCK SGDK C code scaffold: gameplay modules (`enemy.c`, `visual.c`, `main.c`, `gb_player.c`, etc.). |
| Mar 5, 2026 | /Documents/CODEX - GAME | 47.50M | Large retro game sprint: MB Games portal + multiple mini-game JS files, shared styles, scripts, and packaging docs. |
| Mar 6, 2026 | /Documents/CODEX - GAME/CODEX-BITCOINSHIPS | 0.48M | Bitcoin Ships tracker UI and interaction logic across site variants. |
| Mar 6, 2026 | /Documents/CODEX - GAME/CODEX-BITCOINTRAINS | 0.21M | Bitcoin Trains tracker front-end (`index.html`, `styles.css`, `script.js`). |
| Mar 6, 2026 | /Documents/CODEX - GAME/CODEX-NINJAMAD | 15.98M | Mad Bitcoins Ninja codebase expansion: core JS modules for player, enemies, art, and stage behavior. |
| Mar 7, 2026 | /Documents/CODEX - GAME/CODEX-NINJAMAD/CODEX-IMPRESS | 4.51M | 1n2.org concept pages: Signal Studio, Agent Hangar, Briefsmith, Clip Arcade, Trend Weaver, and Codex Nightshift. |
| Mar 8, 2026 | /Documents/.../CODEX-usage | 1.49M | This Codex analytics page and deployment workflow. |