The arcade

Games made on 1n2.org

Six Mad Patrols, an All Stars compilation, a coin-flipping app with Lightning payments, a Curio-card match game, a video game history visualizer, and a few odd ducks. All browser, all single-file, all in the open.

By 1n2.org · Updated 2026

The games are the project on 1n2.org that's the most fun to talk about and the least serious. They started as one-off experiments in writing a small playable thing in a single afternoon, escalated to a six-game series, and now occupy a permanent tab on the homepage.

The Mad Patrol series

Six games, one premise: top-down arcade shooter, Mad Bitcoins art and references baked in, each game iterating on the engine of the last.

Each game ships as a single HTML file. No build step. View source on any of them and you can see the whole game.

The arcade hubs

Two hub pages tie the games together. Mad Bitcoins Arcade is the canonical hub — a list of every game on the site with a quick description. 1n2 Arcade is a retro-lobby riff: imagine a 90s arcade interior, click cabinets to play. Same games, different doorway.

Each game ships as a single HTML file. View source and you can see the whole game.

The Curio-themed games

Because Curio Cards art lives in the same ecosystem, a few games use the card images:

The video game history experience

Video Game History isn't a game in the usual sense — it's a playable timeline. Pong, Pac-Man, Donkey Kong, Mario, Sonic, all interactive, all in-browser, all stitched into a single narrative. Pairs with the long-form report on the same subject.

Coin Flip

Coin Flip is the smallest game on the site. It flips a coin. The novelty is the optional Lightning payment integration: you can flip for sats. Most people don't. The game is mainly a demo of how light a "real" web app can be when it doesn't need a backend for the core action.

Other browser toys

A few things on the site aren't quite games but live in the same neighborhood:

Why they exist

The games are the part of the site that exists for joy. They aren't research projects, they aren't dashboards, they aren't archive interfaces. They're the part of 1n2.org that says: a person can ship a small playable thing in an afternoon, and a year of those afternoons becomes an arcade.

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